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Those Who Remain: Supporting Separated Families in Nicaragua

People migrating from South and Central America to the United States face a harrowing journey, braving some of the world’s most inhospitable environments by foot, often exposed to violence along the way. Those who make it to Mexico and the U.S. border are then faced with further trauma in camps and detention centers that are overburdened and under-resourced. Many of these migrants come to the United States seeking a better life for their families, often leaving family members as they make the co...

CADER's State Partnerships Transform Aging & Disability Services

For over 20 years, Prof. Bronwyn Keefe, director of the Center for Aging and Disability Education and Research (CADER) at Boston University School of Social Work (BUSSW) and CADER’s dedicated team have worked with the states of New York, Massachusetts, California, and many more to bring rigorous and meaningful training to professionals working in the field of aging and disability services. Through hands-on collaboration and high-quality training designed by experts and professionals in the field...

Meet the Trainer: Connor Simonoff Oenomel

Connor Simonoff Oenomel (MSW’20) is a queer, trans, and polyamorous macro social worker working in the areas of trauma, health, and diversity. Originally from Boston, Connor currently resides in Amsterdam, the Netherlands where he provides training and consulting service through his practice, Talking to Storms. Connor is an annual guest lecturer at several programs within the Boston University School of Medicine, where he provides training to second year students on how to best serve gender dive...

AWARE Trains Social Workers in Asian Women's Mental Health

The Network for Professional Education at BU School of Social Work (BUSSW) recently spoke with BUSSW Prof. Hyeouk “Chris” Hahm about the inspiration behind her research and the new Asian Women’s Action for Resilience and Empowerment (AWARE) certificate, now available on The Network’s Learning Catalog.

A nationally-recognized expert in mental health and suicide, Prof. Hahm began to focus her research on Asian American women’s mental health when she noticed a lack of attention to this area, start...

Continuing the Conversation with CISWH Director Tami Gouveia

In October, Dr. Tami Gouveia, Center for Innovation in Social Work and Health (CISWH) director, in collaboration with Boston University School of Social Work (BUSSW) dean Barbara Jones, explored the pivotal role that CISWH and BUSSW play in elevating the influence of social workers in health and public health. Following the event, CISWH reconnected with Dr. Gouveia to hear her responses to unanswered questions from the audience. 


What can we do to preserve what little we have, while also addr...

Rethinking Social Work Research with Prof. Jorge Delva

Social work research has come a long way in recent years, cementing a place for the discipline with high-quality research and publications in prestigious academic journals. Despite this progress, Prof. Jorge Delva, former BU School of Social Work Dean and former director of the Center for Innovation in Social Work & Health reminds us that social workers in academia would be remiss to forget their roots as social change activists. 


In a recent article published by the Journal of the Society fo...
Photo by Alvison Hunter on Pexels

Elevating Social Work in Health in Nicaragua

A team from The Center for Innovation in Social Work & Health’s (CISWH) Global Health Core completed a productive trip to Nicaragua this past month as part of an ongoing partnership between CISWH, the Superemos Foundation, the National Autonomous University of Nicaragua FAREM-Estelí (UNAN-FAREM), and La Mariposa Spanish School and Eco-hotel. CISWH Global Health Core Director Luz M. López, along with Executive Director Eleanor Zambrano, Administrative Coordinator Winnie Chen, and MSW students Lau...

How Inkle developed its own ancient language for Heaven's Vault

Out this week, inkle's new game Heaven’s Vault casts players as intergalactic archaeologist Aliyah, sailing through a sci-fi universe in your creaky, wind-powered spaceship in an odd mix of high fantasy and steampunk trappings.Rather than exploring ancient tombs and fighting monsters, the lens through which most video games have explored the archaeology profession, you (along with your robot, Six) are tracking down a missing scientist by deciphering what appears to be a true to life, functioning...

Meet the Mental Health Support Groups Trying to Help 'EVE Online' Players

EVE Online is a game of transactional violence that operates on doing terribles things to other players. From stories of in-game heists, to real-life scams, it’s a game where players are given a vast galaxy within which capsuleers ( EVE’s players) are free to steal, scam, bribe, spy, assassinate, and generally screw each other over. So, it’s not hard to see why the game has a reputation for toxicity and player harassment. Yet many an EVE fan will be quick to tell you that the majority of the c...

Short Trip: an interactive illustration that took five years to make

Faded, silvery graphite sketchings of trees. Babbling brooks and rolling hills. The twittering of birds and the sighing of the wind. These things pull you into a dreamlike world, a mystical land blanketed in peace. In this new world you’re cast as an anthropomorphic cat, hopping about on two legs. Using the right and left arrow keys to move about, you happen upon a tram, and you’re off on your way through an idyllic storybook countryside. Short Trip is an experiment in digital illustration by Au...

How Failbetter Games is Revolutionizing Video Game Writing

Some thirty years ago, London was stolen by bats. In its new subterranean home, the city’s customary overcast skies are now cast in a pale green glow, and despite the appearance of devils and rubber men, the citizens have continued on, business as usual. Or at least they’ve tried to. This is the setting of Failbetter Games’s debut text-based adventure game of the same name.Since 2009, London-based Failbetter Games has been gaining attention for its spectacular writing and peerless world building...

The Expressive Power of Games Has Yet to Be Fully Tapped

Game developer Zach Gage’s art is entwined in his games, and his games ebb into his art in a seamless back and forth that has been customary for his entire life. Growing up with a family of artists, Gage wasn’t allowed to own video games of his own unless he made them himself — his mother even set him up with rudimentary software that helped him create games up through high school (while Gage discreetly snuck off to friends’ houses on occasion to play their enviable game systems). After graduati...

Gaming's Forgotten Petz Subculture and the Women Who Shaped It | The Mary Sue

Do you remember Night Trap? It was a nineties Sega CD FMV game in which vampire-esque creatures (unmistakably dudes in black clothes — it was a simpler time) loped around a house murdering teenage girls. Night Trap was considered exceedingly violent. Despite its hilarious B movie aesthetic, it was deemed so problematic that the federal government got involved, inciting one of gaming’s biggest controversies. Eventually, Night Trap would contribute to the creation of the ESRB rating system. Here’s...